Indie studio specialising in novel concepts
Digital Witchcraft comprises a single software developer creating enthusiast, original games for children of all ages.
Hello! I'm Nick, the sole developer at Digital Witchcraft. I live in central Cornwall, UK. As well as coding, I also produce some art and animation. Music and sound effects are provided by friend Dan Powell.
A lifelong video gamer, when younger I dreamed about making games. In the early 2000's I created 3D levels in the Quake engine using GTKRadiant, then Neverwinter Nights quests with the Bioware World Design Editor. So, the next logical step was to create full games.
All ideas are my own and an attempt to provide novel gameplay. I am inspired by the games I've played over the years but will not simply copy or extend mechanics that exist elsewhere. I'm a big fan of multiplayer games and hope to implement the greatest interactions that our technology can provide. Each title I produce seeks to further develop ideas, integration and quality.
If you have any issues, suggestions or just want to say hello, feel free to contact us at: [email protected].
We also have Discord so you can come chat any time 😎